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%0 Conference Proceedings
%4 sid.inpe.br/sibgrapi/2012/08.28.04.04
%2 sid.inpe.br/sibgrapi/2012/08.28.04.04.26
%@isbn 978-85-7669-267-6
%T SCRIPTS: a computer animation system
%D 1989
%A Velho, Luiz,
%@affiliation The Media Laboratory Massachusetts - Institute of Techology
%E Banon, Gerald Jean Francis,
%E Braga, Raul,
%E Carvalho, João Marques de,
%E Cunha, Gilberto José da,
%E Furuie, Sérgio Shiguemi,
%E Gomes, Jonas de Miranda,
%E Hess, Lilia,
%E Massola, Antônio Marcos Aguirra,
%E Mello, Rubens Nascimento,
%E Persiano, Ronaldo Marinho,
%E Tozzi, Clésio Luis,
%B Simpósio Brasileiro de Computação Gráfica e Processamento de Imagens, 2 (SIBGRAPI)
%C Águas de Lindóia, SP, Brazil
%8 26-28 Apr. 1989
%I Sociedade Brasileira de Computação
%J Porto Alegre
%P 509-518
%S Anais
%K computer animation, simulation, actor systems, interactive systems.
%X The problem of specification of temporal transformations for computer animation production is investigated. Based on this analysis, an interactive animation language is developed which supports both procedural and key-frame animation. It is a flexible software environment for the design and prototyping of animation programs and interfaces. The language is implemented in C within the Unix operating system, and consists of C-like expressions, built-in functions and animation constructs. There is also developed to exemplify the spline library, and simple mechanics, collision detection and inverse kinematics functions.
%9 Computação Gráfica (relatórios de projeto)
%@language en
%3 52 SCRIPTS A COMPUTER ANIMATION SYSTEM.pdf


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